Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 110 days ago
2 / 6 / 10
K / D / A
48%
Kill participation
595.6
Damage / min
11,285g
395.7 gold / min
45
21 placed · 5 cleared
188
6.6 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNo longer love#Wzy
Yorick · Top
3 / 7 / 14
50% KP
29,783
27.5% share
11,037g
176 CS · 6.2/m
抖音Eason7#医生七
Rek'Sai · Jungle
9 / 6 / 8
50% KP
14,661
13.5% share
12,776g
193 CS · 6.8/m
Satella#0067
Twisted Fate · Mid
3 / 5 / 16
55.9% KP
22,395
20.7% share
12,162g
204 CS · 7.2/m
T1 Eclipse#2009
Kai'Sa · ADC
6 / 2 / 5
32.4% KP
20,647
19.1% share
15,037g
256 CS · 9/m
惊喜惊喜#KR3
Pantheon · Support
13 / 6 / 10
67.6% KP
20,825
19.2% share
11,330g
38 CS · 1.3/m
Red side
Victory김도현#토근이
Fiora · Top
10 / 6 / 9
76% KP
41,162
35.7% share
15,965g
219 CS · 7.7/m
Sharvel#1102
Lee Sin · Jungle
2 / 6 / 10
48% KP
16,984
14.7% share
11,285g
188 CS · 6.6/m
花曜日#906
Jayce · Mid
4 / 9 / 7
44% KP
20,724
18% share
11,433g
201 CS · 7/m
Cz相信自己呀#miohf
Vladimir · ADC
6 / 3 / 7
52% KP
22,863
19.8% share
14,792g
274 CS · 9.6/m
SnowFlower#0224
Shen · Support
3 / 10 / 16
76% KP
13,465
11.7% share
9,478g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
