Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 109 days ago
9 / 1 / 6
K / D / A
55.6%
Kill participation
582.5
Damage / min
13,145g
562.2 gold / min
35
16 placed · 5 cleared
225
9.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat티르칸쟈카#始 祖
Yone · Top
8 / 6 / 1
52.9% KP
20,058
34.5% share
11,555g
200 CS · 8.6/m
抖音 威某人#wmr
Fiddlesticks · Jungle
2 / 5 / 7
52.9% KP
11,891
20.4% share
8,267g
129 CS · 5.5/m
Folarin Balogun#USA
Tristana · Mid
5 / 8 / 1
35.3% KP
15,731
27.1% share
10,181g
192 CS · 8.2/m
Let me sup#KR1
Seraphine · ADC
1 / 4 / 3
23.5% KP
7,602
13.1% share
8,421g
187 CS · 8/m
椎名真昼#てんし2
Taric · Support
1 / 4 / 6
41.2% KP
2,872
4.9% share
6,563g
40 CS · 1.7/m
Red side
VictoryPIETA#1109
Qiyana · Top
6 / 6 / 2
29.6% KP
12,851
17.7% share
12,738g
234 CS · 10/m
Sharvel#1102
Lee Sin · Jungle
9 / 1 / 6
55.6% KP
13,620
18.7% share
13,145g
225 CS · 9.6/m
EPG 카이조쿠단#키자루
Mel · Mid
8 / 3 / 6
51.9% KP
20,495
28.2% share
12,226g
225 CS · 9.6/m
Natalie#0304
Ashe · ADC
4 / 3 / 9
48.1% KP
22,537
31% share
12,121g
223 CS · 9.5/m
Error434#222
Rell · Support
0 / 4 / 13
48.1% KP
3,191
4.4% share
6,758g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
