Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 108 days ago
12 / 1 / 5
K / D / A
65.4%
Kill participation
499.2
Damage / min
12,856g
561.4 gold / min
27
16 placed · 0 cleared
177
7.7 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory대머리도적#롤링썬더
Jayce · Top
2 / 1 / 5
26.9% KP
19,361
24.7% share
10,388g
225 CS · 9.8/m
Sharvel#1102
Lee Sin · Jungle
12 / 1 / 5
65.4% KP
11,431
14.6% share
12,856g
177 CS · 7.7/m
EDG BuLLDoG#KR2
Syndra · Mid
3 / 0 / 3
23.1% KP
17,846
22.8% share
10,226g
248 CS · 10.8/m
LazyFeel#KR7
Ezreal · ADC
6 / 4 / 12
69.2% KP
19,982
25.5% share
11,342g
193 CS · 8.4/m
냐하하#2698
Karma · Support
3 / 2 / 19
84.6% KP
9,639
12.3% share
8,307g
23 CS · 1/m
Red side
Defeat차가운코끼리#KR0
K'Sante · Top
1 / 3 / 1
25% KP
15,454
28.7% share
8,778g
239 CS · 10.4/m
오리지널찰떡쿠키#KR1
Naafiri · Jungle
2 / 3 / 2
50% KP
9,120
16.9% share
9,327g
180 CS · 7.9/m
Rainy day#0808
Viktor · Mid
1 / 5 / 0
12.5% KP
11,231
20.9% share
7,834g
210 CS · 9.2/m
DK Smash#KR7
Miss Fortune · ADC
2 / 7 / 3
62.5% KP
10,818
20.1% share
9,844g
192 CS · 8.4/m
KRX Ucal#0130
Neeko · Support
2 / 8 / 2
50% KP
7,230
13.4% share
6,147g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
