Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 108 days ago
4 / 6 / 14
K / D / A
52.9%
Kill participation
612.5
Damage / min
14,597g
407.9 gold / min
60
30 placed · 8 cleared
223
6.2 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKisue9#123
Ambessa · Top
10 / 5 / 5
44.1% KP
25,451
18.3% share
16,612g
259 CS · 7.2/m
Sharvel#1102
Lee Sin · Jungle
4 / 6 / 14
52.9% KP
21,918
15.8% share
14,597g
223 CS · 6.2/m
냐하하#2698
Twisted Fate · Mid
6 / 6 / 18
70.6% KP
37,403
26.9% share
17,951g
277 CS · 7.7/m
bababaabam#KR1
Aphelios · ADC
11 / 5 / 11
64.7% KP
41,895
30.2% share
21,567g
347 CS · 9.7/m
위 니#WIN
Neeko · Support
3 / 9 / 17
58.8% KP
12,224
8.8% share
11,368g
32 CS · 0.9/m
Red side
DefeatHLE 팬서#KR1
Jayce · Top
3 / 7 / 7
32.3% KP
34,127
23.6% share
12,930g
252 CS · 7/m
오리지널찰떡쿠키#KR1
Vi · Jungle
6 / 7 / 13
61.3% KP
24,946
17.3% share
15,819g
244 CS · 6.8/m
로키의 코 드리블#2004
Aurora · Mid
10 / 7 / 8
58.1% KP
36,728
25.4% share
15,026g
235 CS · 6.6/m
DK Smash#KR7
Jinx · ADC
11 / 7 / 7
58.1% KP
40,046
27.7% share
19,624g
386 CS · 10.8/m
Let me sup#KR1
Thresh · Support
1 / 6 / 15
51.6% KP
8,695
6% share
9,732g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
