Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 107 days ago
20 / 3 / 8
K / D / A
60.9%
Kill participation
1,470
Damage / min
15,754g
661 gold / min
39
17 placed · 2 cleared
173
7.3 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory티르칸쟈카#始 祖
Yone · Top
4 / 7 / 7
23.9% KP
32,496
23.8% share
10,769g
197 CS · 8.3/m
Sharvel#1102
Lee Sin · Jungle
20 / 3 / 8
60.9% KP
35,034
25.7% share
15,754g
173 CS · 7.3/m
FLY Gakgos#321
Galio · Mid
8 / 1 / 14
47.8% KP
28,242
20.7% share
12,632g
238 CS · 10/m
bai se zh1 chuan#qwe1
Varus · ADC
11 / 7 / 12
50% KP
24,715
18.1% share
13,167g
168 CS · 7/m
내말들리니왜이렇게말렸어#찬성정
Camille · Support
3 / 9 / 13
34.8% KP
16,074
11.8% share
8,329g
22 CS · 0.9/m
Red side
DefeatTOPKING#asd
Renekton · Top
6 / 9 / 3
33.3% KP
18,817
21.4% share
9,612g
182 CS · 7.6/m
DK Solid#마 산
Qiyana · Jungle
5 / 8 / 7
44.4% KP
13,828
15.8% share
12,219g
154 CS · 6.5/m
evi#MioHF
Cho'Gath · Mid
4 / 8 / 7
40.7% KP
16,026
18.3% share
9,602g
159 CS · 6.7/m
Whymesodiao#jiaq3
Syndra · ADC
7 / 10 / 6
48.1% KP
22,936
26.1% share
10,958g
176 CS · 7.4/m
Felix#용복이
Jarvan IV · Support
5 / 11 / 15
74.1% KP
16,140
18.4% share
8,241g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
