Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 105 days ago
7 / 2 / 10
K / D / A
56.7%
Kill participation
691.5
Damage / min
12,536g
438.6 gold / min
33
21 placed · 0 cleared
184
6.4 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLaputa#KR3
Yone · Top
2 / 6 / 4
20% KP
16,090
13.2% share
10,120g
199 CS · 7/m
Sharvel#1102
Lee Sin · Jungle
7 / 2 / 10
56.7% KP
19,766
16.3% share
12,536g
184 CS · 6.4/m
M G#2821
Twisted Fate · Mid
8 / 5 / 9
56.7% KP
19,474
16% share
13,873g
228 CS · 8/m
Zven#S16
Ziggs · ADC
9 / 3 / 11
66.7% KP
47,322
38.9% share
15,506g
261 CS · 9.1/m
惊喜惊喜#KR3
Camille · Support
4 / 8 / 13
56.7% KP
18,881
15.5% share
9,757g
24 CS · 0.8/m
Red side
DefeatDenathor#KR2
Jayce · Top
6 / 6 / 5
45.8% KP
26,360
28.1% share
10,466g
225 CS · 7.9/m
Dali Van Picasso#1121
Aatrox · Jungle
7 / 3 / 10
70.8% KP
17,942
19.1% share
11,729g
192 CS · 6.7/m
Wonderwall#mid
Galio · Mid
3 / 4 / 10
54.2% KP
16,464
17.5% share
10,864g
232 CS · 8.1/m
Vancouver#0602
Taliyah · ADC
6 / 7 / 9
62.5% KP
24,247
25.8% share
11,341g
170 CS · 5.9/m
죽을 만큼 아파서#Alive
Elise · Support
2 / 10 / 12
58.3% KP
8,920
9.5% share
7,571g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
