Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 105 days ago
3 / 8 / 10
K / D / A
59.1%
Kill participation
704.6
Damage / min
14,189g
453.3 gold / min
52
17 placed · 6 cleared
256
8.2 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAsa Mitaka#KR22
Sion · Top
0 / 5 / 8
28.6% KP
23,294
17.4% share
10,530g
245 CS · 7.8/m
Dali Van Picasso#1121
Olaf · Jungle
12 / 3 / 7
67.9% KP
31,121
23.2% share
15,720g
263 CS · 8.4/m
Yuny#유니짜장맨
Annie · Mid
4 / 6 / 8
42.9% KP
20,604
15.4% share
10,614g
197 CS · 6.3/m
Zven#S16
Ezreal · ADC
11 / 4 / 6
60.7% KP
48,589
36.2% share
16,729g
271 CS · 8.7/m
슉슉잉#KNR01
Karma · Support
1 / 4 / 19
71.4% KP
10,602
7.9% share
9,696g
32 CS · 1/m
Red side
Victory건실하게 살자#1118
Zaahen · Top
6 / 4 / 6
54.5% KP
38,633
30.5% share
16,870g
249 CS · 8/m
Sharvel#1102
Jayce · Jungle
3 / 8 / 10
59.1% KP
22,054
17.4% share
14,189g
256 CS · 8.2/m
xinyanbajian#KR1
Akshan · Mid
8 / 0 / 9
77.3% KP
33,088
26.2% share
15,783g
233 CS · 7.4/m
Vancouver#0602
Syndra · ADC
3 / 7 / 6
40.9% KP
24,839
19.6% share
12,157g
230 CS · 7.3/m
glffhQHd#KR1
Braum · Support
2 / 9 / 16
81.8% KP
7,884
6.2% share
9,310g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
