Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Victory
Ranked Solo/Duo · 105 days ago
12 / 3 / 20
K / D / A
65.3%
Kill participation
1,101.2
Damage / min
19,706g
497.6 gold / min
56
20 placed · 8 cleared
345
8.7 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat정휘찬#공익요원
Jayce · Top
9 / 8 / 8
56.7% KP
48,310
30.8% share
20,313g
329 CS · 8.3/m
오육칠#gky
Taliyah · Jungle
5 / 8 / 9
46.7% KP
26,763
17.1% share
16,086g
281 CS · 7.1/m
T1 Carim#0409
Viego · Mid
6 / 9 / 3
30% KP
27,917
17.8% share
15,606g
298 CS · 7.5/m
쪼렙이다말로하자#KR1
Syndra · ADC
6 / 10 / 7
43.3% KP
28,878
18.4% share
17,951g
341 CS · 8.6/m
Celine#KR33
Pantheon · Support
4 / 14 / 13
56.7% KP
25,005
15.9% share
11,716g
37 CS · 0.9/m
Red side
VictoryDNS Flip#2008
Ambessa · Top
11 / 10 / 11
44.9% KP
43,243
25.7% share
18,986g
328 CS · 8.3/m
Sharvel#1102
Karthus · Jungle
12 / 3 / 20
65.3% KP
43,609
25.9% share
19,706g
345 CS · 8.7/m
Pungyeon#0116
Galio · Mid
8 / 3 / 18
53.1% KP
31,727
18.9% share
18,134g
340 CS · 8.6/m
녕차선#KR2
Jhin · ADC
12 / 7 / 14
53.1% KP
31,974
19% share
20,142g
331 CS · 8.4/m
SUPKING#1015
Bard · Support
6 / 7 / 31
75.5% KP
17,739
10.5% share
13,544g
39 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
