Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 104 days ago
7 / 3 / 11
K / D / A
60%
Kill participation
790.2
Damage / min
14,112g
456 gold / min
28
6 placed · 6 cleared
254
8.2 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat차가운코끼리#KR0
Olaf · Top
9 / 8 / 5
46.7% KP
27,158
26.2% share
13,966g
243 CS · 7.9/m
KRX Vincenzo#KR4
Lee Sin · Jungle
11 / 3 / 5
53.3% KP
23,332
22.5% share
14,873g
227 CS · 7.3/m
lingyo#6511
Aurora · Mid
6 / 2 / 7
43.3% KP
29,877
28.8% share
13,357g
264 CS · 8.5/m
미드가내현#0207
Seraphine · ADC
0 / 8 / 8
26.7% KP
10,425
10.1% share
10,592g
235 CS · 7.6/m
shkz#kr33
Shen · Support
4 / 9 / 13
56.7% KP
12,936
12.5% share
8,902g
30 CS · 1/m
Red side
Victory근거리탑챔프만함#속았지
Jayce · Top
2 / 12 / 5
23.3% KP
18,924
14.4% share
11,648g
234 CS · 7.6/m
Sharvel#1102
Naafiri · Jungle
7 / 3 / 11
60% KP
24,458
18.7% share
14,112g
254 CS · 8.2/m
Folarin Balogun#USA
Ryze · Mid
6 / 4 / 7
43.3% KP
27,981
21.4% share
14,698g
312 CS · 10.1/m
Bdd#ddddd
Xerath · ADC
11 / 3 / 10
70% KP
38,656
29.5% share
18,158g
297 CS · 9.6/m
KRX Joker#A i
Pantheon · Support
4 / 8 / 12
53.3% KP
21,034
16% share
10,390g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
