Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 104 days ago
6 / 13 / 14
K / D / A
52.6%
Kill participation
971.9
Damage / min
19,181g
533.8 gold / min
21
9 placed · 5 cleared
267
7.4 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat천리우스#KR1
Darius · Top
9 / 8 / 4
29.5% KP
28,378
18.2% share
14,621g
205 CS · 5.7/m
KRX Vincenzo#KR4
Nocturne · Jungle
13 / 7 / 12
56.8% KP
35,051
22.4% share
17,464g
235 CS · 6.5/m
Folarin Balogun#USA
Twisted Fate · Mid
11 / 5 / 7
40.9% KP
42,746
27.4% share
20,643g
309 CS · 8.6/m
OwO#43351
Mel · ADC
10 / 11 / 7
38.6% KP
31,418
20.1% share
15,417g
258 CS · 7.2/m
YdBB#0107
Shen · Support
1 / 7 / 18
43.2% KP
18,642
11.9% share
10,167g
23 CS · 0.6/m
Red side
Victory근거리탑챔프만함#속았지
Rumble · Top
8 / 8 / 15
60.5% KP
37,394
22.5% share
15,487g
240 CS · 6.7/m
오리지널찰떡쿠키#KR1
Naafiri · Jungle
16 / 9 / 10
68.4% KP
41,073
24.7% share
19,533g
266 CS · 7.4/m
mashushu#KR1
Akali · Mid
8 / 5 / 14
57.9% KP
34,301
20.7% share
15,315g
262 CS · 7.3/m
Sharvel#1102
Ezreal · ADC
6 / 13 / 14
52.6% KP
34,922
21% share
19,181g
267 CS · 7.4/m
FA ADC#Der
Gragas · Support
0 / 9 / 26
68.4% KP
18,274
11% share
10,517g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
