Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 103 days ago
8 / 3 / 12
K / D / A
54.1%
Kill participation
848.5
Damage / min
13,721g
534.6 gold / min
42
18 placed · 6 cleared
206
8 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKisue9#123
Renekton · Top
6 / 3 / 8
37.8% KP
16,018
14.3% share
10,763g
197 CS · 7.7/m
Sharvel#1102
Lee Sin · Jungle
8 / 3 / 12
54.1% KP
21,777
19.5% share
13,721g
206 CS · 8/m
아구몬#0509
Taliyah · Mid
4 / 2 / 15
51.4% KP
29,073
26% share
11,627g
221 CS · 8.6/m
HLE Gumayusi#0298
Mel · ADC
7 / 7 / 11
48.6% KP
22,980
20.5% share
13,942g
230 CS · 9/m
Bluffing#1207
Pantheon · Support
12 / 2 / 10
59.5% KP
22,037
19.7% share
11,959g
19 CS · 0.7/m
Red side
DefeatTOPKING#asd
Vayne · Top
2 / 8 / 0
11.8% KP
18,734
21.3% share
8,582g
206 CS · 8/m
타 잔#KR1
Naafiri · Jungle
3 / 7 / 5
47.1% KP
18,098
20.6% share
9,119g
166 CS · 6.5/m
ParisVan#不知名歌手
Galio · Mid
2 / 5 / 6
47.1% KP
16,869
19.2% share
8,264g
176 CS · 6.9/m
Blue#KR33
Lux · ADC
6 / 6 / 2
47.1% KP
22,525
25.6% share
11,327g
215 CS · 8.4/m
mtrngrxsyl#6146
Camille · Support
4 / 11 / 5
52.9% KP
11,789
13.4% share
9,025g
42 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
