Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 98 days ago
13 / 8 / 9
K / D / A
56.4%
Kill participation
1,157.6
Damage / min
15,925g
551 gold / min
23
11 placed · 2 cleared
257
8.9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory世一上天灰灰#Riven
Wukong · Top
5 / 4 / 8
33.3% KP
16,566
14.8% share
13,203g
234 CS · 8.1/m
DNS Pyosik#KR2
Nidalee · Jungle
12 / 2 / 15
69.2% KP
33,380
29.9% share
17,437g
236 CS · 8.2/m
Sharvel#1102
Yone · Mid
13 / 8 / 9
56.4% KP
33,455
29.9% share
15,925g
257 CS · 8.9/m
Enosh#144
Cassiopeia · ADC
2 / 7 / 10
30.8% KP
14,827
13.3% share
12,043g
229 CS · 7.9/m
xX King Xx#GOD
Shen · Support
7 / 4 / 19
66.7% KP
13,501
12.1% share
10,836g
39 CS · 1.3/m
Red side
DefeatCz相信自己呀#miohf
Riven · Top
2 / 10 / 8
40% KP
16,549
16.6% share
9,700g
164 CS · 5.7/m
抖音丶小猪仔#小猪仔
Viego · Jungle
7 / 7 / 3
40% KP
12,924
12.9% share
13,191g
205 CS · 7.1/m
Floating Cloud#178
Yasuo · Mid
12 / 9 / 5
68% KP
26,926
26.9% share
14,340g
269 CS · 9.3/m
편민기#편민기
Hwei · ADC
2 / 4 / 7
36% KP
28,205
28.2% share
12,321g
238 CS · 8.2/m
키움증권#SAR
Skarner · Support
2 / 9 / 11
52% KP
15,365
15.4% share
8,057g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
