Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 94 days ago
17 / 4 / 14
K / D / A
77.5%
Kill participation
1,029.7
Damage / min
15,991g
578 gold / min
35
18 placed · 5 cleared
199
7.2 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBae Suzy#KR1
Aatrox · Top
1 / 8 / 12
32.5% KP
17,588
15.1% share
9,322g
171 CS · 6.2/m
Sharvel#1102
Lee Sin · Jungle
17 / 4 / 14
77.5% KP
28,489
24.5% share
15,991g
199 CS · 7.2/m
다이아는지옥이다#KR1
Swain · Mid
10 / 2 / 15
62.5% KP
27,499
23.7% share
13,577g
205 CS · 7.4/m
투정꾼#Daemi
Syndra · ADC
5 / 5 / 17
55% KP
22,896
19.7% share
12,772g
191 CS · 6.9/m
T1 에테르#1225
Camille · Support
7 / 5 / 20
67.5% KP
19,638
16.9% share
10,502g
28 CS · 1/m
Red side
Defeatmashushu#KR1
Rumble · Top
4 / 11 / 11
62.5% KP
34,046
27.8% share
9,722g
149 CS · 5.4/m
你没有心#2005
Rengar · Jungle
8 / 6 / 8
66.7% KP
23,781
19.4% share
12,967g
183 CS · 6.6/m
아래개#KR1
Yone · Mid
2 / 6 / 6
33.3% KP
23,717
19.3% share
10,237g
212 CS · 7.7/m
EPG 카이조쿠단#키자루
Mel · ADC
9 / 8 / 5
58.3% KP
24,529
20% share
13,040g
203 CS · 7.3/m
Oh0Tech#KR1
Senna · Support
1 / 9 / 16
70.8% KP
16,609
13.5% share
8,563g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
