Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 92 days ago
14 / 5 / 16
K / D / A
81.1%
Kill participation
817.3
Damage / min
15,011g
562.6 gold / min
36
17 placed · 6 cleared
204
7.6 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat小懒懒9#111
Gwen · Top
4 / 5 / 7
37.9% KP
19,650
22.4% share
12,429g
246 CS · 9.2/m
NoRoo#T 1
Ivern · Jungle
2 / 5 / 10
41.4% KP
7,772
8.9% share
9,997g
154 CS · 5.8/m
抖音丶小猪仔#小猪仔
Talon · Mid
16 / 9 / 1
58.6% KP
33,439
38.2% share
16,945g
216 CS · 8.1/m
Robin#星期日
Yasuo · ADC
5 / 8 / 1
20.7% KP
10,006
11.4% share
10,810g
211 CS · 7.9/m
T1 Weather#0830
Camille · Support
2 / 10 / 12
48.3% KP
16,672
19% share
7,782g
22 CS · 0.8/m
Red side
Victory송플랭크#CTID
Gangplank · Top
6 / 8 / 13
51.4% KP
26,605
26.3% share
12,361g
204 CS · 7.6/m
Sharvel#1102
Lee Sin · Jungle
14 / 5 / 16
81.1% KP
21,809
21.6% share
15,011g
204 CS · 7.6/m
부두슬램#0914
Akali · Mid
6 / 4 / 5
29.7% KP
15,224
15.1% share
11,459g
198 CS · 7.4/m
T1 Jinbeom#KR3
Taliyah · ADC
7 / 9 / 15
59.5% KP
20,565
20.4% share
13,562g
208 CS · 7.8/m
Yuu13#3337
Kennen · Support
4 / 3 / 18
59.5% KP
16,840
16.7% share
9,650g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
