Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 91 days ago
10 / 7 / 11
K / D / A
45.7%
Kill participation
786.8
Damage / min
15,933g
600.1 gold / min
48
9 placed · 7 cleared
225
8.5 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory어쩌라고맞짱뜰까#HOYA
Olaf · Top
3 / 9 / 8
23.9% KP
24,995
20% share
11,495g
200 CS · 7.5/m
Sharvel#1102
Qiyana · Jungle
10 / 7 / 11
45.7% KP
20,889
16.7% share
15,933g
225 CS · 8.5/m
DK Despair#안 산
Locke · Mid
27 / 2 / 5
69.6% KP
46,588
37.3% share
18,919g
223 CS · 8.4/m
hhiio6#Miss
Xerath · ADC
6 / 5 / 16
47.8% KP
22,610
18.1% share
13,429g
229 CS · 8.6/m
Theedge#661
Leona · Support
0 / 6 / 23
50% KP
9,804
7.9% share
8,544g
16 CS · 0.6/m
Red side
Defeat칼과 창 방패#KR1
Warwick · Top
7 / 10 / 7
48.3% KP
20,948
24.2% share
10,348g
161 CS · 6.1/m
抖音Eason7#医生七
Rek'Sai · Jungle
7 / 8 / 8
51.7% KP
13,718
15.9% share
11,913g
134 CS · 5/m
T1 Painter#KR3
Ryze · Mid
1 / 8 / 4
17.2% KP
11,459
13.3% share
9,336g
237 CS · 8.9/m
xiaofang#qaq
Viktor · ADC
4 / 9 / 7
37.9% KP
20,433
23.6% share
12,017g
251 CS · 9.5/m
기리보이혁갓#아입니두
Pantheon · Support
10 / 11 / 8
62.1% KP
19,892
23% share
11,930g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
