Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 84 days ago
19 / 3 / 6
K / D / A
59.5%
Kill participation
1,330.8
Damage / min
19,920g
692.9 gold / min
29
4 placed · 7 cleared
218
7.6 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory비밀공작원#KR1
Olaf · Top
4 / 8 / 12
38.1% KP
24,349
19.2% share
12,194g
172 CS · 6/m
Sharvel#1102
Qiyana · Jungle
19 / 3 / 6
59.5% KP
38,261
30.2% share
19,920g
218 CS · 7.6/m
DNS Flip#2008
Cassiopeia · Mid
13 / 4 / 9
52.4% KP
33,083
26.1% share
13,833g
200 CS · 7/m
bai se zh1 chuan#qwe1
Xerath · ADC
4 / 6 / 12
38.1% KP
22,363
17.7% share
13,906g
236 CS · 8.2/m
jqjin#KR1
Blitzcrank · Support
2 / 6 / 16
42.9% KP
8,487
6.7% share
9,270g
18 CS · 0.6/m
Red side
Defeat이직로그#0904
Vayne · Top
9 / 8 / 3
44.4% KP
31,182
31.9% share
13,628g
202 CS · 7/m
NoRoo#T 1
Ivern · Jungle
4 / 8 / 12
59.3% KP
13,909
14.2% share
10,508g
153 CS · 5.3/m
斗鱼丶自宇666#zoe
Tristana · Mid
4 / 11 / 7
40.7% KP
18,783
19.2% share
9,709g
177 CS · 6.2/m
LilaS#8 6
Syndra · ADC
9 / 10 / 3
44.4% KP
22,894
23.4% share
14,329g
241 CS · 8.4/m
댕청잇#KR123
Bard · Support
1 / 6 / 16
63% KP
10,861
11.1% share
8,063g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
