Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 81 days ago
20 / 2 / 4
K / D / A
64.9%
Kill participation
1,551.5
Damage / min
15,507g
601.8 gold / min
33
6 placed · 4 cleared
219
8.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory신을 따르는 소년#KR13
Yone · Top
1 / 9 / 4
13.5% KP
7,103
7% share
9,863g
169 CS · 6.6/m
Sharvel#1102
Naafiri · Jungle
20 / 2 / 4
64.9% KP
39,977
39.4% share
15,507g
219 CS · 8.5/m
Menhera#MID
Galio · Mid
6 / 5 / 17
62.2% KP
20,486
20.2% share
11,833g
202 CS · 7.8/m
Peyz#KR11
Vayne · ADC
9 / 4 / 7
43.2% KP
25,015
24.7% share
12,994g
198 CS · 7.7/m
Let me sup#KR1
Alistar · Support
1 / 4 / 21
59.5% KP
8,853
8.7% share
7,781g
20 CS · 0.8/m
Red side
DefeatPerfecT#132
Tristana · Top
8 / 5 / 7
62.5% KP
29,883
30.1% share
13,967g
219 CS · 8.5/m
Cuzz#KR1
Trundle · Jungle
8 / 3 / 10
75% KP
16,661
16.8% share
12,670g
160 CS · 6.2/m
Bae Suzy#KR1
Locke · Mid
5 / 9 / 3
33.3% KP
19,056
19.2% share
9,574g
166 CS · 6.4/m
qweasdqweasdqw#KR1
Ezreal · ADC
2 / 7 / 4
25% KP
19,856
20% share
10,277g
217 CS · 8.4/m
dy灰白鬼怪#路过人间
Camille · Support
1 / 13 / 8
37.5% KP
13,944
14% share
7,158g
49 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
