Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 80 days ago
16 / 5 / 17
K / D / A
64.7%
Kill participation
1,535.4
Damage / min
16,133g
584.9 gold / min
36
6 placed · 8 cleared
191
6.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT1 Guardian#KR3
Jayce · Top
5 / 9 / 3
22.9% KP
26,169
17.6% share
10,598g
202 CS · 7.3/m
Simsons#spfd
Pantheon · Jungle
7 / 10 / 11
51.4% KP
25,939
17.5% share
11,591g
150 CS · 5.4/m
Heru#KR821
Cassiopeia · Mid
6 / 8 / 9
42.9% KP
32,155
21.7% share
11,124g
213 CS · 7.7/m
xycg#KR1
Ambessa · ADC
11 / 10 / 8
54.3% KP
43,441
29.3% share
14,039g
184 CS · 6.7/m
xiangshen1#KR1
Camille · Support
6 / 14 / 15
60% KP
20,812
14% share
9,783g
33 CS · 1.2/m
Red side
VictoryThisisbear#Thisb
Volibear · Top
3 / 5 / 20
45.1% KP
21,497
14.1% share
11,642g
186 CS · 6.7/m
Sharvel#1102
Naafiri · Jungle
16 / 5 / 17
64.7% KP
42,352
27.7% share
16,133g
191 CS · 6.9/m
ParisVan#不知名歌手
Locke · Mid
21 / 3 / 10
60.8% KP
41,228
27% share
15,976g
190 CS · 6.9/m
Sty1eee#1101
Ryze · ADC
7 / 12 / 24
60.8% KP
29,380
19.2% share
14,006g
177 CS · 6.4/m
은여하#1103
Shen · Support
4 / 10 / 27
60.8% KP
18,376
12% share
9,978g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
