Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Victory
Ranked Solo/Duo · 77 days ago
8 / 3 / 9
K / D / A
53.1%
Kill participation
731.1
Damage / min
13,927g
459.9 gold / min
50
11 placed · 8 cleared
234
7.7 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDK Lucid#KR1
Jayce · Top
5 / 9 / 5
45.5% KP
23,052
20.1% share
12,903g
255 CS · 8.4/m
TOPKING#asd
Lee Sin · Jungle
12 / 5 / 4
72.7% KP
25,486
22.3% share
14,158g
162 CS · 5.3/m
Maldives#0727
Galio · Mid
1 / 5 / 8
40.9% KP
25,173
22% share
10,914g
264 CS · 8.7/m
DK Smash#KR7
Orianna · ADC
3 / 2 / 8
50% KP
29,720
26% share
13,711g
261 CS · 8.6/m
Duro#Gen
Rell · Support
1 / 11 / 10
50% KP
11,044
9.6% share
7,729g
16 CS · 0.5/m
Red side
Victorykiin#KR1
Olaf · Top
10 / 5 / 5
46.9% KP
32,910
26.3% share
16,216g
296 CS · 9.8/m
Sharvel#1102
Vi · Jungle
8 / 3 / 9
53.1% KP
22,141
17.7% share
13,927g
234 CS · 7.7/m
Pungyeon#0116
Akali · Mid
5 / 6 / 5
31.3% KP
19,719
15.7% share
12,115g
267 CS · 8.8/m
HLE Gumayusi#0298
Ziggs · ADC
6 / 3 / 11
53.1% KP
37,918
30.3% share
15,822g
264 CS · 8.7/m
mtrngrxsyl#6146
Shen · Support
3 / 5 / 17
62.5% KP
12,517
10% share
10,121g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
