Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Defeat
Ranked Solo/Duo · 75 days ago
4 / 6 / 6
K / D / A
43.5%
Kill participation
781.9
Damage / min
15,146g
426.2 gold / min
55
13 placed · 10 cleared
265
7.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylingyo#6511
Vel'Koz · Top
2 / 5 / 10
34.3% KP
45,237
19.7% share
12,716g
273 CS · 7.7/m
03년생양띠김연우돈갚아라#탁현종
Naafiri · Jungle
7 / 5 / 16
65.7% KP
38,503
16.8% share
15,408g
222 CS · 6.2/m
MIDKING#asd
Syndra · Mid
7 / 3 / 10
48.6% KP
53,380
23.3% share
16,813g
360 CS · 10.1/m
소년가장 원딜#KR1
Kai'Sa · ADC
18 / 6 / 9
77.1% KP
79,998
34.9% share
24,846g
342 CS · 9.6/m
076#0314
Blitzcrank · Support
1 / 4 / 24
71.4% KP
12,319
5.4% share
10,191g
38 CS · 1.1/m
Red side
Defeat명치에팔콘펀치꽂는이도윤#KR1
Dr. Mundo · Top
8 / 5 / 3
47.8% KP
35,632
28.9% share
15,809g
294 CS · 8.3/m
Sharvel#1102
Xin Zhao · Jungle
4 / 6 / 6
43.5% KP
27,784
22.6% share
15,146g
265 CS · 7.5/m
Tempester#KR3
Orianna · Mid
3 / 5 / 13
69.6% KP
25,842
21% share
13,339g
250 CS · 7/m
ADINAKIGN#7339
Sivir · ADC
4 / 8 / 10
60.9% KP
25,829
21% share
16,569g
328 CS · 9.2/m
기리보이혁갓#입니두
Rakan · Support
4 / 11 / 8
52.2% KP
8,046
6.5% share
10,166g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
