Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 73 days ago
12 / 5 / 10
K / D / A
73.3%
Kill participation
1,373.9
Damage / min
15,918g
518.2 gold / min
52
11 placed · 9 cleared
254
8.3 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat이게 죽네 머쓱#아니이게
Sion · Top
2 / 7 / 9
36.7% KP
21,891
15% share
9,952g
156 CS · 5.1/m
Sharvel#1102
Naafiri · Jungle
12 / 5 / 10
73.3% KP
42,201
28.9% share
15,918g
254 CS · 8.3/m
uii6tee#kr11
Sylas · Mid
8 / 10 / 11
63.3% KP
37,131
25.4% share
14,500g
246 CS · 8/m
Lactea Rx#KR1
Lee Sin · ADC
7 / 9 / 6
43.3% KP
27,547
18.8% share
15,200g
240 CS · 7.8/m
이윤승 암살부대#KR1
Leona · Support
1 / 7 / 23
80% KP
17,389
11.9% share
10,061g
35 CS · 1.1/m
Red side
Victory웃으면서하자#포항항
Dr. Mundo · Top
6 / 6 / 7
34.2% KP
35,237
25.3% share
13,623g
263 CS · 8.6/m
첫눈이 내리면 좋겠어#2009
Xin Zhao · Jungle
3 / 6 / 11
36.8% KP
19,469
14% share
11,344g
182 CS · 5.9/m
陨落的天才#世一中阳林
Locke · Mid
14 / 6 / 7
55.3% KP
33,024
23.7% share
17,821g
270 CS · 8.8/m
한 냐#KR3
Qiyana · ADC
10 / 4 / 11
55.3% KP
32,533
23.3% share
16,375g
273 CS · 8.9/m
용맹의 방패#KR0
Pantheon · Support
5 / 8 / 14
50% KP
19,155
13.7% share
10,381g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
