Match history
Lee Sin champion portrait

Lee Sin

Victory

Ranked Solo/Duo · 66 days ago

18:33Live Riot data

5 / 3 / 11

K / D / A

45.7%

Kill participation

693.3

Damage / min

9,012g

485.8 gold / min

19

14 placed · 1 cleared

148

8 CS / min

Objective control

Blue side

1

Dragons

0

Baron

0

Towers

0

Inhibitors

0

Herald

Red side

2

Dragons

0

Baron

4

Towers

0

Inhibitors

1

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Jarvan IV-107 gold / -11 CS

Difference from the opponent Riot assigned to your role.

15. minute · Jarvan IV-81 gold / +1 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -81 gold and +1 CS versus Jarvan IV.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

3 recorded deaths; first at 3:14.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

14 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,2534,5066,7599,0120:004:389:1613:5518:33
Lee Sin: 9,012

Events and purchases

Kill · Leona → Camille
Kill · Viktor → Leona
Kill · Olaf → Nasus
Kill · Syndra → Lee Sin
Kill · Nasus → Olaf
Kill · Viktor → Leona
Kill · Nasus → Olaf
Objective · Jarvan IV · Cloud Dragon
Kill · Camille → Ezreal
Kill · Camille → Leona
Kill · Jarvan IV → Olaf
Kill · Locke → Jarvan IV
Kill · Locke → Nasus
Kill · Syndra → Lee Sin
Kill · Locke → Leona
Kill · Locke → Syndra
Kill · Syndra → Camille
Kill · Locke → Jarvan IV
Kill · Lee Sin → Nasus
Kill · Locke → Ezreal
Kill · Camille → Syndra
Kill · Locke → Leona
Objective · Jarvan IV · Void Grub
Kill · Locke → Syndra
Kill · Olaf → Nasus
Kill · Jarvan IV → Camille
Kill · Locke → Ezreal
Kill · Locke → Jarvan IV
Kill · Locke → Leona
Kill · Locke → Syndra
Building destroyed · Olaf · Outer turret
Objective · Lee Sin · Chemtech Dragon
Kill · Camille → Nasus
Objective · Lee Sin · Void Grub
Objective · Lee Sin · Void Grub
Kill · Leona → Locke
Kill · Syndra → Camille
Kill · Syndra → Lee Sin
Building destroyed · Map · Outer turret
Kill · Viktor → Leona
Kill · Olaf → Nasus
Kill · Ezreal → Viktor
Building destroyed · Olaf · Inner turret
Kill · Locke → Ezreal
Kill · Jarvan IV → Viktor
Kill · Locke → Syndra
Kill · Lee Sin → Ezreal
Kill · Lee Sin → Leona
Kill · Locke → Jarvan IV
Objective · Lee Sin · Rift Herald

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
17 / 35 / 1936,322g · 51,990 damage
PlayerKDA · KPDamageGold · CSItems
Nasus champion portrait

Anhuanhuan#huya

Nasus · Top

4 / 7 / 1

29.4% KP

13,810

26.6% share

6,774g

125 CS · 6.7/m

Jarvan IV champion portrait

Kimman#zxfkk

Jarvan IV · Jungle

5 / 5 / 6

64.7% KP

13,407

25.8% share

8,284g

135 CS · 7.3/m

Syndra champion portrait

Pungyeon#0116

Syndra · Mid

5 / 6 / 2

41.2% KP

10,773

20.7% share

7,831g

159 CS · 8.6/m

Ezreal champion portrait

Ghost#올라갑니다

Ezreal · ADC

1 / 7 / 4

29.4% KP

8,346

16.1% share

7,491g

129 CS · 7/m

Leona champion portrait

Maldives#0727

Leona · Support

2 / 10 / 6

47.1% KP

5,654

10.9% share

5,942g

16 CS · 0.9/m

Red side

Victory
35 / 17 / 5046,813g · 85,810 damage
PlayerKDA · KPDamageGold · CSItems
Olaf champion portrait

강아지좋아#KR3

Olaf · Top

4 / 5 / 7

31.4% KP

22,555

26.3% share

8,632g

155 CS · 8.4/m

Lee Sin champion portrait

Sharvel#1102

Lee Sin · Jungle

5 / 3 / 11

45.7% KP

12,860

15% share

9,012g

148 CS · 8/m

Locke champion portrait

허거덩#0303

Locke · Mid

17 / 1 / 4

60% KP

17,841

20.8% share

12,320g

190 CS · 10.2/m

Viktor champion portrait

대머리도적#롤링썬더

Viktor · ADC

5 / 4 / 10

42.9% KP

16,894

19.7% share

9,407g

160 CS · 8.6/m

Camille champion portrait

편민기#편민기

Camille · Support

4 / 4 / 18

62.9% KP

15,660

18.2% share

7,442g

23 CS · 1.2/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.