Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 60 days ago
4 / 9 / 9
K / D / A
41.9%
Kill participation
829.9
Damage / min
13,324g
396.4 gold / min
57
26 placed · 7 cleared
220
6.5 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
4
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory어쩌라고맞짱뜰까#HOYA
Camille · Top
5 / 6 / 14
41.3% KP
27,145
15.8% share
12,959g
230 CS · 6.8/m
xiaofang#qaq
Naafiri · Jungle
16 / 7 / 16
69.6% KP
48,837
28.3% share
20,051g
225 CS · 6.7/m
DNS Flip#2008
Cassiopeia · Mid
15 / 5 / 10
54.3% KP
47,105
27.3% share
17,611g
281 CS · 8.4/m
길가다가까까사달라고조르는이도윤#KR1
Jhin · ADC
8 / 6 / 16
52.2% KP
31,773
18.4% share
16,660g
251 CS · 7.5/m
T1 구름#2007
Bard · Support
2 / 7 / 30
69.6% KP
17,482
10.1% share
10,652g
29 CS · 0.9/m
Red side
Defeatkiin#KR1
Jax · Top
9 / 8 / 4
41.9% KP
42,491
27.1% share
17,270g
284 CS · 8.4/m
Sharvel#1102
Lee Sin · Jungle
4 / 9 / 9
41.9% KP
27,898
17.8% share
13,324g
220 CS · 6.5/m
Pungyeon#0116
Syndra · Mid
10 / 9 / 6
51.6% KP
38,658
24.6% share
17,570g
340 CS · 10.1/m
Maldives#0727
Ezreal · ADC
7 / 8 / 7
45.2% KP
35,568
22.7% share
16,109g
272 CS · 8.1/m
keb10#鈴原るる
Leona · Support
1 / 12 / 13
45.2% KP
12,286
7.8% share
9,097g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
