Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 47 days ago
7 / 2 / 5
K / D / A
33.3%
Kill participation
592.5
Damage / min
14,117g
532 gold / min
34
7 placed · 7 cleared
217
8.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat막강주니#KR1
Ambessa · Top
7 / 7 / 4
61.1% KP
21,564
26.1% share
10,690g
197 CS · 7.4/m
잊어주세요#0202
Lee Sin · Jungle
1 / 8 / 3
22.2% KP
11,063
13.4% share
8,619g
165 CS · 6.2/m
쪼렙이다말로하자#KR1
Zoe · Mid
2 / 5 / 4
33.3% KP
12,059
14.6% share
8,904g
183 CS · 6.9/m
bai se zh1 chuan#qwe1
Ziggs · ADC
7 / 5 / 4
61.1% KP
30,338
36.7% share
16,346g
236 CS · 8.9/m
ice seven zero#0721
Poppy · Support
1 / 11 / 4
27.8% KP
7,749
9.4% share
6,342g
20 CS · 0.8/m
Red side
VictoryREDRED#따바라
Gnar · Top
2 / 7 / 6
22.2% KP
20,557
19.4% share
10,925g
233 CS · 8.8/m
Sharvel#1102
Qiyana · Jungle
7 / 2 / 5
33.3% KP
15,720
14.8% share
14,117g
217 CS · 8.2/m
허거덩#0303
Locke · Mid
10 / 1 / 4
38.9% KP
22,902
21.6% share
14,399g
248 CS · 9.3/m
Robin#星期日
Corki · ADC
13 / 3 / 9
61.1% KP
36,359
34.2% share
18,470g
264 CS · 9.9/m
키보드에음료쏟아서고장내는이도윤#KR1
Maokai · Support
4 / 5 / 15
52.8% KP
10,670
10% share
9,277g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
