Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 45 days ago
9 / 6 / 11
K / D / A
60.6%
Kill participation
657.6
Damage / min
11,183g
483.4 gold / min
33
17 placed · 3 cleared
142
6.1 CS / min
Objective control
0
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory충 치#충치1
Irelia · Top
4 / 3 / 1
15.2% KP
18,892
17.1% share
12,146g
249 CS · 10.8/m
Sharvel#1102
Lee Sin · Jungle
9 / 6 / 11
60.6% KP
15,212
13.8% share
11,183g
142 CS · 6.1/m
抖音王纪超#26号首秀
Malzahar · Mid
9 / 0 / 11
60.6% KP
26,179
23.7% share
13,095g
229 CS · 9.9/m
T1 Eclipse#2009
Jhin · ADC
8 / 3 / 18
78.8% KP
34,091
30.8% share
14,492g
206 CS · 8.9/m
나도 행복하자#KR0
LeBlanc · Support
3 / 7 / 13
48.5% KP
16,196
14.6% share
7,573g
29 CS · 1.3/m
Red side
Defeat해 태#T 1
K'Sante · Top
2 / 5 / 4
31.6% KP
14,592
20% share
8,555g
172 CS · 7.4/m
十三day#jug
Cho'Gath · Jungle
3 / 6 / 4
36.8% KP
9,954
13.6% share
7,775g
125 CS · 5.4/m
SeTab#123
Ryze · Mid
6 / 6 / 3
47.4% KP
15,631
21.4% share
10,549g
221 CS · 9.6/m
HLE Gumayusi#0298
Caitlyn · ADC
4 / 9 / 7
57.9% KP
20,539
28.1% share
11,656g
225 CS · 9.7/m
Cecilia#1325
Neeko · Support
4 / 7 / 11
78.9% KP
12,416
17% share
7,804g
37 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
