Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 40 days ago
9 / 1 / 10
K / D / A
67.9%
Kill participation
790.1
Damage / min
12,698g
511 gold / min
46
21 placed · 2 cleared
194
7.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat전 죽#4444
Gragas · Top
3 / 4 / 3
42.9% KP
15,535
21% share
9,734g
221 CS · 8.9/m
Bonnie#0314
Qiyana · Jungle
6 / 7 / 2
57.1% KP
21,799
29.4% share
13,334g
160 CS · 6.4/m
NS Calix#KR11
Locke · Mid
1 / 6 / 2
21.4% KP
10,083
13.6% share
7,355g
158 CS · 6.4/m
HLE Gumayusi#0298
Ashe · ADC
2 / 5 / 4
42.9% KP
18,793
25.4% share
11,591g
261 CS · 10.5/m
Duro#Gen
Seraphine · Support
2 / 6 / 5
50% KP
7,837
10.6% share
7,240g
38 CS · 1.5/m
Red side
Victory어색했#7766
Fiora · Top
4 / 4 / 4
28.6% KP
17,136
20.7% share
11,487g
229 CS · 9.2/m
Sharvel#1102
Lee Sin · Jungle
9 / 1 / 10
67.9% KP
19,633
23.7% share
12,698g
194 CS · 7.8/m
허거덩#0303
Cassiopeia · Mid
8 / 2 / 9
60.7% KP
26,427
32% share
12,104g
219 CS · 8.8/m
소년가장 원딜#KR1
Jhin · ADC
7 / 2 / 10
60.7% KP
13,537
16.4% share
13,304g
229 CS · 9.2/m
AL Kael#0211
Bard · Support
0 / 5 / 20
71.4% KP
5,947
7.2% share
7,398g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
