Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 35 days ago
15 / 3 / 12
K / D / A
73%
Kill participation
1,402.3
Damage / min
16,361g
629.3 gold / min
32
6 placed · 5 cleared
218
8.4 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStitch#ฅ ฅ
Pantheon · Top
2 / 9 / 6
33.3% KP
16,162
19.4% share
6,632g
111 CS · 4.3/m
Kimbumm#mmmm
Lee Sin · Jungle
6 / 9 / 8
58.3% KP
14,494
17.4% share
10,249g
159 CS · 6.1/m
Wonderwall#mid
Annie · Mid
5 / 5 / 14
79.2% KP
24,255
29.2% share
11,275g
209 CS · 8/m
태 윤#BFX
Jhin · ADC
6 / 3 / 4
41.7% KP
13,639
16.4% share
12,447g
259 CS · 10/m
홍부장#표지섭
Camille · Support
5 / 11 / 11
66.7% KP
14,560
17.5% share
8,404g
15 CS · 0.6/m
Red side
VictoryMegalia#KR1
Malphite · Top
9 / 4 / 9
48.6% KP
22,804
25% share
12,437g
192 CS · 7.4/m
Sharvel#1102
Qiyana · Jungle
15 / 3 / 12
73% KP
36,459
39.9% share
16,361g
218 CS · 8.4/m
EPG 카이조쿠단#쿠 마
Locke · Mid
6 / 7 / 4
27% KP
12,056
13.2% share
10,374g
180 CS · 6.9/m
쭈니해적#김쭈니
Veigar · ADC
4 / 4 / 4
21.6% KP
12,228
13.4% share
9,708g
174 CS · 6.7/m
44교시 생존수업#화요웹툰
Shen · Support
3 / 6 / 16
51.4% KP
7,763
8.5% share
8,366g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
