Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Victory
Ranked Solo/Duo · 20 days ago
7 / 3 / 6
K / D / A
59.1%
Kill participation
696.2
Damage / min
12,079g
505.4 gold / min
45
6 placed · 10 cleared
192
8 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysongman#KR11
Trundle · Top
3 / 5 / 3
27.3% KP
18,922
22.6% share
9,770g
183 CS · 7.7/m
Sharvel#1102
Fizz · Jungle
7 / 3 / 6
59.1% KP
16,638
19.9% share
12,079g
192 CS · 8/m
Kisara Yagyu#執行者
Yasuo · Mid
5 / 3 / 3
36.4% KP
17,909
21.4% share
11,049g
232 CS · 9.7/m
소년가장 원딜#KR1
Yunara · ADC
5 / 2 / 10
68.2% KP
22,267
26.6% share
14,203g
253 CS · 10.6/m
대광 #God
Lulu · Support
2 / 3 / 13
68.2% KP
7,884
9.4% share
7,686g
26 CS · 1.1/m
Red side
DefeatCasting#KR11
Olaf · Top
5 / 3 / 0
31.3% KP
17,372
24.6% share
10,310g
223 CS · 9.3/m
DK Lucid#KR1
Rengar · Jungle
5 / 6 / 4
56.3% KP
13,931
19.8% share
10,610g
179 CS · 7.5/m
Pungyeon#0116
Lissandra · Mid
1 / 7 / 5
37.5% KP
10,996
15.6% share
8,391g
188 CS · 7.9/m
T1 Eclipse#2009
Ezreal · ADC
5 / 3 / 2
43.8% KP
16,307
23.1% share
11,399g
218 CS · 9.1/m
쪼렙이다말로하자#KR1
Zoe · Support
0 / 3 / 9
56.3% KP
11,900
16.9% share
6,895g
52 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
