Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 19 days ago
13 / 5 / 9
K / D / A
62.9%
Kill participation
788.1
Damage / min
14,566g
554.5 gold / min
35
19 placed · 3 cleared
201
7.7 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDK Despair#안 산
Varus · Top
5 / 9 / 1
24% KP
14,440
15.7% share
11,088g
222 CS · 8.5/m
지긋지긋해#Xin
Qiyana · Jungle
7 / 7 / 5
48% KP
22,687
24.6% share
12,788g
152 CS · 5.8/m
斗鱼丶自宇666#zoe
Aurelion Sol · Mid
6 / 6 / 9
60% KP
22,048
23.9% share
12,195g
195 CS · 7.4/m
EDG BuLLDoG#KR2
Yunara · ADC
6 / 6 / 6
48% KP
23,180
25.2% share
14,969g
267 CS · 10.2/m
내말들리니왜이렇게말렸어#찬성정
Braum · Support
1 / 7 / 13
56% KP
9,738
10.6% share
8,311g
25 CS · 1/m
Red side
Victory쪼렙이다말로하자#KR1
Zoe · Top
5 / 4 / 7
34.3% KP
17,549
18% share
11,071g
198 CS · 7.5/m
Sharvel#1102
Lee Sin · Jungle
13 / 5 / 9
62.9% KP
20,702
21.2% share
14,566g
201 CS · 7.7/m
Kisara Yagyu#執行者
Yone · Mid
11 / 6 / 8
54.3% KP
36,474
37.4% share
14,404g
224 CS · 8.5/m
OnPi#온 피
Sylas · ADC
4 / 4 / 7
31.4% KP
14,753
15.1% share
10,368g
174 CS · 6.6/m
2027년의남자이찬혁#이희민
Alistar · Support
2 / 6 / 21
65.7% KP
8,071
8.3% share
8,725g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
