Match history
Olaf champion portrait

Olaf

Victory

Ranked Solo/Duo · 8 days ago

19:54Live Riot data

3 / 3 / 4

K / D / A

33.3%

Kill participation

850.7

Damage / min

8,970g

450.8 gold / min

19

7 placed · 2 cleared

172

8.6 CS / min

Objective control

Blue side

2

Dragons

0

Baron

4

Towers

0

Inhibitors

0

Herald

Red side

1

Dragons

0

Baron

0

Towers

0

Inhibitors

1

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Jax+76 gold / +28 CS

Difference from the opponent Riot assigned to your role.

15. minute · Jax-376 gold / +29 CS

Difference from the opponent Riot assigned to your role.

20. minute · Jax+924 gold / +45 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -376 gold and +29 CS versus Jax.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

3 recorded deaths; first at 6:02.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

7 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,2434,4856,7288,9700:004:589:5714:5519:54
Olaf: 8,970

Events and purchases

Kill · Ezreal → Yunara
Kill · Viego → Galio
Kill · Sylas → Galio
Kill · Jax → Viego
Kill · Olaf → Hecarim
Kill · Jax → Sylas
Kill · Olaf → Jax
Kill · Sylas → Galio
Objective · Viego · Cloud Dragon
Kill · Jax → Olaf
Kill · Galio → Sylas
Kill · Bard → Hecarim
Kill · Ezreal → Galio
Objective · Viego · Void Grub
Objective · Viego · Void Grub
Objective · Viego · Void Grub
Kill · Hecarim → Olaf
Kill · Hecarim → Bard
Kill · Sylas → Galio
Kill · Viego → Hecarim
Objective · Viego · Chemtech Dragon
Kill · Yunara → Viego
Kill · Jax → Olaf
Kill · Hecarim → Sylas
Kill · Bard → Jax
Kill · Ezreal → Galio
Kill · Jax → Viego
Kill · Hecarim → Bard
Objective · Hecarim · Rift Herald
Kill · Viego → Hecarim
Kill · Olaf → Jax
Kill · Viego → Yunara
Building destroyed · Ezreal · Outer turret
Kill · Bard → Galio
Kill · Galio → Bard
Kill · Viego → Neeko
Kill · Galio → Viego
Building destroyed · Olaf · Outer turret
Objective · Jax · Infernal Dragon
Kill · Viego → Hecarim
Kill · Jax → Viego
Kill · Sylas → Yunara
Kill · Jax → Sylas
Kill · Ezreal → Galio
Kill · Ezreal → Neeko
Building destroyed · Ezreal · Outer turret
Building destroyed · Map · Inner turret

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
21 / 15 / 3343,884g · 66,987 damage
PlayerKDA · KPDamageGold · CSItems
Olaf champion portrait

Sharvel#1102

Olaf · Top

3 / 3 / 4

33.3% KP

16,929

25.3% share

8,970g

172 CS · 8.6/m

Viego champion portrait

포기하지마 소년#123

Viego · Jungle

6 / 5 / 4

47.6% KP

10,324

15.4% share

9,218g

146 CS · 7.3/m

Sylas champion portrait

캐치캐치#2222

Sylas · Mid

4 / 4 / 8

57.1% KP

12,247

18.3% share

8,096g

146 CS · 7.3/m

Ezreal champion portrait

밤이싫어#kr9

Ezreal · ADC

5 / 0 / 5

47.6% KP

18,309

27.3% share

10,816g

200 CS · 10.1/m

Bard champion portrait

홍부장#표지섭

Bard · Support

3 / 3 / 12

71.4% KP

9,178

13.7% share

6,784g

17 CS · 0.9/m

Red side

Defeat
15 / 21 / 2037,749g · 60,661 damage
PlayerKDA · KPDamageGold · CSItems
Jax champion portrait

태 리#태우04

Jax · Top

7 / 3 / 1

53.3% KP

13,970

23% share

8,046g

127 CS · 6.4/m

Hecarim champion portrait

抖音小y#zzzz

Hecarim · Jungle

4 / 5 / 8

80% KP

9,480

15.6% share

9,010g

153 CS · 7.7/m

Galio champion portrait

nun#linn

Galio · Mid

3 / 8 / 3

40% KP

12,895

21.3% share

6,757g

130 CS · 6.5/m

Yunara champion portrait

마문2#0310

Yunara · ADC

1 / 3 / 3

26.7% KP

13,113

21.6% share

8,735g

186 CS · 9.3/m

Neeko champion portrait

키보드에음료쏟아서고장내는이도윤#KR1

Neeko · Support

0 / 2 / 5

33.3% KP

11,203

18.5% share

5,201g

24 CS · 1.2/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — Sharvel#1102 | MacroDiff