Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 7 days ago
14 / 1 / 5
K / D / A
70.4%
Kill participation
1,169.9
Damage / min
16,484g
699.5 gold / min
27
6 placed · 4 cleared
232
9.8 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRamhaug#2006
K'Sante · Top
1 / 4 / 3
14.8% KP
7,663
9.6% share
7,072g
133 CS · 5.6/m
Sharvel#1102
Qiyana · Jungle
14 / 1 / 5
70.4% KP
27,571
34.4% share
16,484g
232 CS · 9.8/m
헤 돈#KR1
Twisted Fate · Mid
4 / 2 / 12
59.3% KP
14,797
18.5% share
11,833g
179 CS · 7.6/m
let it be#0815
Yunara · ADC
8 / 6 / 9
63% KP
24,220
30.2% share
14,001g
232 CS · 9.8/m
Let me sup#KR1
Braum · Support
0 / 2 / 20
74.1% KP
5,870
7.3% share
7,568g
17 CS · 0.7/m
Red side
Defeat抖音柔风亚索#Mio韩服
Yone · Top
6 / 4 / 0
40% KP
16,541
24.6% share
10,525g
213 CS · 9/m
Simsons#spfd
Lee Sin · Jungle
2 / 7 / 5
46.7% KP
11,846
17.6% share
9,478g
172 CS · 7.3/m
奶熊王#枫哥不是区
Locke · Mid
1 / 4 / 2
20% KP
11,713
17.4% share
6,911g
132 CS · 5.6/m
헤안나 스미레#탕 쿠쿠
Kai'Sa · ADC
6 / 5 / 4
66.7% KP
17,290
25.7% share
12,208g
206 CS · 8.7/m
小 云#ziye
Karma · Support
0 / 7 / 9
60% KP
9,854
14.7% share
6,693g
40 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
