Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Summoner's Rift · 414 days ago
17 / 6 / 7
K / D / A
75%
Kill participation
1,640.3
Damage / min
21,153g
717.5 gold / min
18
2 placed · 3 cleared
212
7.2 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory광광교와문박이#8228
Teemo · Top
5 / 7 / 5
30.3% KP
28,120
20.1% share
17,448g
185 CS · 6.3/m
chopu#KR1
Sylas · Jungle
7 / 5 / 3
30.3% KP
27,373
19.5% share
17,746g
213 CS · 7.2/m
WVVWVWWWVVVW#KR1
Sett · Mid
11 / 11 / 2
39.4% KP
37,705
26.9% share
20,146g
187 CS · 6.3/m
대한검도협회#KR1
Lucian · ADC
7 / 3 / 8
45.5% KP
29,620
21.1% share
20,308g
266 CS · 9/m
엄금이#KR1
Maokai · Support
3 / 6 / 8
33.3% KP
17,342
12.4% share
18,327g
35 CS · 1.2/m
Red side
DefeatJamong Eideu#KR1
Trundle · Top
3 / 10 / 4
21.9% KP
16,546
14.4% share
17,729g
172 CS · 5.8/m
1234567890#N360
Sylas · Jungle
17 / 6 / 7
75% KP
48,361
42% share
21,153g
212 CS · 7.2/m
석현02#KR1
Yone · Mid
8 / 7 / 9
53.1% KP
21,228
18.4% share
20,406g
245 CS · 8.3/m
노동자 세바스찬#KR1
Tristana · ADC
4 / 7 / 4
25% KP
24,782
21.5% share
18,682g
216 CS · 7.3/m
뚱경진#1210
Lulu · Support
0 / 4 / 4
12.5% KP
4,204
3.7% share
16,360g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
