Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 405 days ago
7 / 3 / 12
K / D / A
70.4%
Kill participation
758
Damage / min
14,337g
492.4 gold / min
44
15 placed · 9 cleared
209
7.2 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryewqee#3333
Sett · Top
12 / 2 / 6
66.7% KP
28,851
29.2% share
13,798g
183 CS · 6.3/m
1234567890#N360
Lee Sin · Jungle
7 / 3 / 12
70.4% KP
22,070
22.3% share
14,337g
209 CS · 7.2/m
조용히화내지말고게임하기#KR2
Vladimir · Mid
3 / 2 / 6
33.3% KP
23,239
23.5% share
11,663g
215 CS · 7.4/m
몽키 D 써니#야시꾸리
Lucian · ADC
5 / 6 / 5
37% KP
19,635
19.8% share
11,253g
206 CS · 7.1/m
DRX Deft#주원갓
Alistar · Support
0 / 4 / 14
51.9% KP
5,172
5.2% share
7,692g
45 CS · 1.5/m
Red side
Defeat고무장갑다리우스#4408
Darius · Top
2 / 9 / 3
29.4% KP
18,685
17.9% share
8,333g
156 CS · 5.4/m
KimchiMonster#SPICY
Jarvan IV · Jungle
2 / 5 / 5
41.2% KP
15,002
14.4% share
9,127g
155 CS · 5.3/m
리시안셔스#KR2
Zed · Mid
5 / 3 / 3
47.1% KP
32,935
31.5% share
11,495g
226 CS · 7.8/m
쌉이득#KR1
Yunara · ADC
5 / 5 / 3
47.1% KP
27,120
26% share
11,322g
228 CS · 7.8/m
我的国籍是韩国#CN1
Lulu · Support
3 / 5 / 8
64.7% KP
10,671
10.2% share
8,023g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
