Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 400 days ago
16 / 7 / 11
K / D / A
55.1%
Kill participation
1,140.1
Damage / min
17,704g
623 gold / min
26
4 placed · 5 cleared
271
9.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory아키야마 미즈키#아초록스
Mordekaiser · Top
6 / 6 / 3
18.4% KP
18,826
16.4% share
11,867g
197 CS · 6.9/m
1234567890#N360
Taliyah · Jungle
16 / 7 / 11
55.1% KP
32,397
28.2% share
17,704g
271 CS · 9.5/m
잉왜또화내요이래서내가말안해요#kr1
Corki · Mid
4 / 7 / 13
34.7% KP
22,809
19.8% share
14,020g
253 CS · 8.9/m
마이볼#pass
Kai'Sa · ADC
18 / 5 / 8
53.1% KP
29,999
26.1% share
18,178g
238 CS · 8.4/m
뭇 별#1221
Neeko · Support
5 / 3 / 16
42.9% KP
11,039
9.6% share
9,821g
23 CS · 0.8/m
Red side
Defeat엄밀히 말하자면#KR1
Ambessa · Top
3 / 9 / 5
28.6% KP
18,389
18.8% share
9,206g
164 CS · 5.8/m
Sasal#幻影打擊
Karthus · Jungle
11 / 17 / 12
82.1% KP
40,932
41.8% share
13,912g
123 CS · 4.3/m
q한방이면죽음#KR1
Xerath · Mid
7 / 8 / 5
42.9% KP
17,330
17.7% share
11,778g
201 CS · 7.1/m
총 채#KR1
Nilah · ADC
6 / 9 / 7
46.4% KP
13,337
13.6% share
11,773g
193 CS · 6.8/m
summer#hate
Yuumi · Support
1 / 6 / 16
60.7% KP
8,045
8.2% share
7,730g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
