Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 400 days ago
23 / 5 / 12
K / D / A
85.4%
Kill participation
1,578.4
Damage / min
23,016g
690.8 gold / min
52
6 placed · 15 cleared
248
7.4 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKangin#0114
Jayce · Top
5 / 9 / 12
37% KP
41,757
26.5% share
14,810g
253 CS · 7.6/m
간단하다#jjjj
Elise · Jungle
13 / 10 / 8
45.7% KP
31,964
20.3% share
15,542g
183 CS · 5.5/m
와쏘배이쏘#건캔두
Taliyah · Mid
7 / 7 / 18
54.3% KP
29,857
19% share
13,235g
187 CS · 5.6/m
caeruleus#blue
Lucian · ADC
15 / 9 / 11
56.5% KP
42,353
26.9% share
17,361g
261 CS · 7.8/m
Curse Of Dreamer#1998
Rakan · Support
6 / 6 / 26
69.6% KP
11,596
7.4% share
12,337g
43 CS · 1.3/m
Red side
Victory냐아아앍#KR1
Jax · Top
6 / 6 / 6
29.3% KP
21,661
15.3% share
14,451g
208 CS · 6.2/m
1234567890#N360
Nidalee · Jungle
23 / 5 / 12
85.4% KP
52,588
37.1% share
23,016g
248 CS · 7.4/m
배기찬#1995
Lissandra · Mid
4 / 13 / 14
43.9% KP
32,299
22.8% share
15,657g
240 CS · 7.2/m
2947491799426304#KR1
Kai'Sa · ADC
6 / 11 / 13
46.3% KP
22,618
15.9% share
13,669g
231 CS · 6.9/m
흔한서폿 #KR1
Nautilus · Support
2 / 11 / 22
58.5% KP
12,715
9% share
10,165g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
