Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 398 days ago
15 / 6 / 9
K / D / A
50%
Kill participation
1,521.3
Damage / min
18,248g
544.2 gold / min
44
5 placed · 13 cleared
281
8.4 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat기무재승#KOR
Renekton · Top
12 / 9 / 10
66.7% KP
34,026
29% share
17,014g
249 CS · 7.4/m
지 존#2002
Viego · Jungle
10 / 8 / 9
57.6% KP
23,566
20.1% share
15,150g
194 CS · 5.8/m
믹스테이프#KR1
Malzahar · Mid
6 / 12 / 9
45.5% KP
28,017
23.9% share
13,355g
236 CS · 7/m
종딩이#락스타
Senna · ADC
2 / 6 / 13
45.5% KP
20,752
17.7% share
11,907g
218 CS · 6.5/m
Θ M Ξ N#0124
Seraphine · Support
3 / 13 / 15
54.5% KP
10,984
9.4% share
9,076g
25 CS · 0.7/m
Red side
Victory신속정확고급#kr문의
Shen · Top
5 / 8 / 12
35.4% KP
16,753
9.6% share
12,400g
156 CS · 4.7/m
1234567890#N360
Taliyah · Jungle
15 / 6 / 9
50% KP
51,015
29.2% share
18,248g
281 CS · 8.4/m
페이커랑같은마우스패드쓰는박용하#GOAT
Irelia · Mid
16 / 8 / 9
52.1% KP
39,490
22.6% share
20,046g
292 CS · 8.7/m
Departues#0717
Smolder · ADC
7 / 6 / 12
39.6% KP
39,821
22.8% share
15,304g
262 CS · 7.8/m
채팅 안 보여요#KR10
Mel · Support
5 / 5 / 17
45.8% KP
27,539
15.8% share
11,207g
59 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
