Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 392 days ago
4 / 14 / 14
K / D / A
69.2%
Kill participation
637.8
Damage / min
11,186g
344.4 gold / min
47
11 placed · 12 cleared
160
4.9 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwaeaes#waeae
K'Sante · Top
11 / 8 / 2
50% KP
34,185
27% share
14,849g
222 CS · 6.8/m
1234567890#N360
Jarvan IV · Jungle
4 / 14 / 14
69.2% KP
20,717
16.3% share
11,186g
160 CS · 4.9/m
LoveSong#ball1
Azir · Mid
8 / 6 / 10
69.2% KP
41,417
32.7% share
14,777g
240 CS · 7.4/m
고양이공주예린#먕 먕
Senna · ADC
3 / 6 / 15
69.2% KP
20,306
16% share
12,464g
223 CS · 6.9/m
Damocles#0620
Alistar · Support
0 / 9 / 15
57.7% KP
10,089
8% share
7,890g
44 CS · 1.4/m
Red side
Victory미 타#1211
Gwen · Top
6 / 6 / 14
46.5% KP
22,695
15.5% share
13,466g
218 CS · 6.7/m
한국서버키아나1위찍고 중국서버#중키장잡기
Qiyana · Jungle
10 / 5 / 20
69.8% KP
37,877
25.8% share
15,657g
252 CS · 7.8/m
모르는게 약이야#1111
Ryze · Mid
5 / 3 / 16
48.8% KP
31,317
21.4% share
14,864g
256 CS · 7.9/m
류 데 기#KR1
Samira · ADC
19 / 7 / 10
67.4% KP
43,423
29.6% share
17,630g
245 CS · 7.5/m
레전드럼통#KR2
Rell · Support
3 / 5 / 34
86% KP
11,284
7.7% share
10,200g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
