Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 392 days ago
17 / 4 / 9
K / D / A
74.3%
Kill participation
1,214.7
Damage / min
15,828g
544.2 gold / min
50
19 placed · 10 cleared
213
7.3 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShidou Ryusei#2nd
Jayce · Top
3 / 9 / 7
38.5% KP
24,185
22.9% share
12,102g
219 CS · 7.5/m
오태경#2373
Evelynn · Jungle
1 / 7 / 6
26.9% KP
15,461
14.7% share
9,669g
179 CS · 6.2/m
YeQiuFengYYDS#KR1
Ekko · Mid
5 / 7 / 10
57.7% KP
23,886
22.6% share
11,137g
155 CS · 5.3/m
FA ADC#Der
Miss Fortune · ADC
11 / 4 / 8
73.1% KP
30,644
29.1% share
14,747g
267 CS · 9.2/m
버크셔 해서웨이#sp500
Pyke · Support
6 / 8 / 8
53.8% KP
11,296
10.7% share
9,002g
22 CS · 0.8/m
Red side
Victory김민재04#KR1
Aatrox · Top
4 / 7 / 6
28.6% KP
16,743
16.9% share
10,479g
181 CS · 6.2/m
1234567890#N360
Lee Sin · Jungle
17 / 4 / 9
74.3% KP
35,328
35.7% share
15,828g
213 CS · 7.3/m
란 이#ouu
Talon · Mid
4 / 8 / 7
31.4% KP
21,779
22% share
11,117g
200 CS · 6.9/m
ZywOo#flow
Swain · ADC
8 / 3 / 6
40% KP
16,748
16.9% share
13,977g
201 CS · 6.9/m
はくじ#純 愛
Leona · Support
2 / 5 / 17
54.3% KP
8,323
8.4% share
8,309g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
