Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 371 days ago
8 / 2 / 14
K / D / A
62.9%
Kill participation
797.7
Damage / min
11,860g
496.2 gold / min
37
15 placed · 3 cleared
173
7.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat251108#0523
Ambessa · Top
2 / 7 / 0
15.4% KP
10,404
17.2% share
8,845g
174 CS · 7.3/m
Juice WRLD#xsQAQ
Qiyana · Jungle
5 / 6 / 1
46.2% KP
12,428
20.6% share
9,836g
134 CS · 5.6/m
뮤탈리스크#KR1
Akali · Mid
1 / 7 / 1
15.4% KP
11,033
18.3% share
8,306g
176 CS · 7.4/m
FA ADC#Der
Miss Fortune · ADC
3 / 6 / 6
69.2% KP
19,816
32.8% share
10,240g
209 CS · 8.7/m
이카로스#1264
Nautilus · Support
2 / 9 / 6
61.5% KP
6,769
11.2% share
7,108g
27 CS · 1.1/m
Red side
Victory실명 중독자#KR1
Teemo · Top
12 / 0 / 5
48.6% KP
23,001
27.3% share
12,920g
218 CS · 9.1/m
1234567890#N360
Lee Sin · Jungle
8 / 2 / 14
62.9% KP
19,064
22.6% share
11,860g
173 CS · 7.2/m
트위치이성진1234#fan
Fizz · Mid
5 / 2 / 11
45.7% KP
19,885
23.6% share
12,329g
185 CS · 7.7/m
메가 웅재#asdf
Jinx · ADC
9 / 5 / 11
57.1% KP
18,362
21.8% share
12,289g
222 CS · 9.3/m
支持支持#ZZZ
Thresh · Support
1 / 4 / 19
57.1% KP
4,066
4.8% share
6,705g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
