Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 370 days ago
8 / 5 / 6
K / D / A
46.7%
Kill participation
880.3
Damage / min
14,752g
546.4 gold / min
24
13 placed · 5 cleared
240
8.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory이름없는 방패#KR1
Sett · Top
4 / 5 / 6
33.3% KP
17,088
20.2% share
10,601g
190 CS · 7/m
CN Combo Lee#KR1
Lee Sin · Jungle
6 / 7 / 13
63.3% KP
12,461
14.7% share
11,023g
134 CS · 5/m
1234567890#N360
Azir · Mid
8 / 5 / 6
46.7% KP
23,768
28.1% share
14,752g
240 CS · 8.9/m
제리 왕#KR4
Zeri · ADC
8 / 5 / 12
66.7% KP
23,747
28% share
15,774g
253 CS · 9.4/m
Challenger Tool#KR1
Nautilus · Support
4 / 4 / 15
63.3% KP
7,628
9% share
8,290g
30 CS · 1.1/m
Red side
Defeat내가못했다는데니가뭘할수있는데#고양이
Yone · Top
8 / 5 / 7
57.7% KP
29,372
30.8% share
14,185g
219 CS · 8.1/m
얘봐라얘봐라얘봐라얘봐라얘봐라얘#얘봐라얘봐
Sylas · Jungle
4 / 5 / 11
57.7% KP
12,512
13.1% share
10,334g
168 CS · 6.2/m
かぜはや しょうた#εïз
Corki · Mid
3 / 6 / 5
30.8% KP
18,307
19.2% share
9,918g
207 CS · 7.7/m
광선 쏘다8#zypp
Vel'Koz · ADC
4 / 8 / 9
50% KP
26,393
27.7% share
9,448g
163 CS · 6/m
태기베어#KR2
Thresh · Support
7 / 6 / 13
76.9% KP
8,726
9.2% share
9,743g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
