Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Victory
Ranked Solo/Duo · 370 days ago
9 / 7 / 16
K / D / A
55.6%
Kill participation
817
Damage / min
14,011g
477.9 gold / min
48
10 placed · 9 cleared
201
6.9 CS / min
Objective control
1
Dragons
1
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat에이그#KR1
Jayce · Top
2 / 9 / 10
35.3% KP
17,482
14.2% share
10,222g
197 CS · 6.7/m
탑3렙다이브함#KR1
Vi · Jungle
8 / 7 / 15
67.6% KP
16,456
13.4% share
12,219g
116 CS · 4/m
월 야#1004
Yasuo · Mid
6 / 8 / 11
50% KP
34,709
28.2% share
13,826g
223 CS · 7.6/m
zxc#KR4
Kai'Sa · ADC
14 / 11 / 7
61.8% KP
39,610
32.2% share
15,542g
202 CS · 6.9/m
태기베어#KR2
Rell · Support
4 / 10 / 24
82.4% KP
14,627
11.9% share
9,985g
17 CS · 0.6/m
Red side
VictoryAlice In Chains#123
Corki · Top
8 / 6 / 11
42.2% KP
26,649
20.5% share
14,787g
216 CS · 7.4/m
1234567890#N360
Xin Zhao · Jungle
9 / 7 / 16
55.6% KP
23,953
18.4% share
14,011g
201 CS · 6.9/m
i half#KR1
Sylas · Mid
6 / 7 / 22
62.2% KP
27,437
21.1% share
12,378g
178 CS · 6.1/m
BLGElk#2080
Lucian · ADC
16 / 6 / 13
64.4% KP
40,687
31.2% share
16,815g
210 CS · 7.2/m
핑핑울어요#0814
Pyke · Support
6 / 8 / 14
44.4% KP
11,543
8.9% share
9,948g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
