Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 370 days ago
13 / 3 / 13
K / D / A
60.5%
Kill participation
922.7
Damage / min
15,060g
530 gold / min
38
21 placed · 1 cleared
204
7.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat07top hansung#FA471
Ambessa · Top
3 / 6 / 4
24.1% KP
14,648
14.1% share
9,368g
187 CS · 6.6/m
Deicide#郭太賢
Karthus · Jungle
11 / 13 / 11
75.9% KP
38,770
37.2% share
14,324g
202 CS · 7.1/m
매튜 릉 해리슨#파괴자
Zed · Mid
10 / 8 / 1
37.9% KP
18,921
18.2% share
11,304g
134 CS · 4.7/m
sanghyxxn#KR1
Jhin · ADC
4 / 4 / 9
44.8% KP
14,842
14.2% share
11,483g
217 CS · 7.6/m
최아린#7777
Sylas · Support
1 / 12 / 12
44.8% KP
17,023
16.3% share
7,437g
28 CS · 1/m
Red side
Victory너구리독#KR1
Teemo · Top
3 / 6 / 14
39.5% KP
26,908
24.1% share
11,172g
187 CS · 6.6/m
1234567890#N360
Lee Sin · Jungle
13 / 3 / 13
60.5% KP
26,219
23.5% share
15,060g
204 CS · 7.2/m
쭉 펴고 걸어요#6666
Aurora · Mid
14 / 6 / 12
60.5% KP
31,709
28.4% share
14,503g
182 CS · 6.4/m
똥강아지#왕 왕
Ashe · ADC
9 / 8 / 14
53.5% KP
17,183
15.4% share
13,395g
190 CS · 6.7/m
유 진#300
Blitzcrank · Support
4 / 6 / 24
65.1% KP
9,497
8.5% share
9,316g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
