Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 369 days ago
13 / 3 / 10
K / D / A
60.5%
Kill participation
1,256.2
Damage / min
15,391g
581.9 gold / min
41
8 placed · 8 cleared
224
8.5 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory거북이곰#단단함
Aatrox · Top
4 / 4 / 11
39.5% KP
22,233
18.1% share
10,158g
168 CS · 6.4/m
1234567890#N360
Qiyana · Jungle
13 / 3 / 10
60.5% KP
33,227
27.1% share
15,391g
224 CS · 8.5/m
여행은 길동무와#KR2
Akali · Mid
11 / 2 / 5
42.1% KP
33,445
27.3% share
13,231g
197 CS · 7.4/m
T1 Cypher#KR21
Caitlyn · ADC
9 / 4 / 4
34.2% KP
24,805
20.2% share
13,627g
252 CS · 9.5/m
정인희#KR8
Morgana · Support
1 / 3 / 22
60.5% KP
9,010
7.3% share
8,734g
23 CS · 0.9/m
Red side
Defeat쪼글라쓰#000
Gnar · Top
1 / 7 / 5
37.5% KP
25,622
24.9% share
8,888g
173 CS · 6.5/m
양학이뭐에요#KR1
Sylas · Jungle
6 / 10 / 1
43.8% KP
12,735
12.4% share
10,639g
137 CS · 5.2/m
냐하하#2698
Ambessa · Mid
4 / 6 / 2
37.5% KP
19,908
19.3% share
10,533g
214 CS · 8.1/m
제로음료는기집년들이나먹는거지#1111
Kog'Maw · ADC
4 / 8 / 3
43.8% KP
32,579
31.6% share
9,770g
179 CS · 6.8/m
박 근 우#느좋남
Karma · Support
1 / 7 / 10
68.8% KP
12,187
11.8% share
7,106g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
