Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 366 days ago
1 / 3 / 25
K / D / A
78.8%
Kill participation
576.4
Damage / min
10,712g
454.9 gold / min
26
5 placed · 8 cleared
167
7.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyong99#999
Rumble · Top
1 / 6 / 5
30% KP
17,713
20.3% share
7,024g
151 CS · 6.4/m
아침초빛#晨之破晓
Pantheon · Jungle
2 / 7 / 5
35% KP
7,473
8.6% share
8,261g
141 CS · 6/m
La La Land#라라랜드
Taliyah · Mid
1 / 7 / 6
35% KP
12,071
13.8% share
7,398g
155 CS · 6.6/m
2파켓 동크올인#2 2
Miss Fortune · ADC
15 / 8 / 4
95% KP
37,706
43.2% share
13,748g
189 CS · 8/m
Oh0Tech#KR1
Senna · Support
1 / 5 / 16
85% KP
12,349
14.1% share
8,160g
33 CS · 1.4/m
Red side
Victory캇 카#KR1
Gragas · Top
5 / 2 / 7
36.4% KP
9,695
12.8% share
9,305g
174 CS · 7.4/m
1234567890#N360
Jarvan IV · Jungle
1 / 3 / 25
78.8% KP
13,574
18% share
10,712g
167 CS · 7.1/m
what is freedom#dyx
Sylas · Mid
14 / 4 / 6
60.6% KP
26,296
34.8% share
12,661g
180 CS · 7.6/m
Fairy Hunter#KR2
Kai'Sa · ADC
7 / 5 / 8
45.5% KP
17,957
23.8% share
12,604g
222 CS · 9.4/m
Gorzan#812
Leona · Support
6 / 6 / 15
63.6% KP
7,988
10.6% share
8,118g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
