Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 366 days ago
8 / 10 / 7
K / D / A
60%
Kill participation
834.1
Damage / min
13,118g
437 gold / min
37
8 placed · 5 cleared
195
6.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat라스무스 호일룬#11111
Ambessa · Top
6 / 4 / 6
48% KP
49,397
34.2% share
13,534g
265 CS · 8.8/m
1234567890#N360
Qiyana · Jungle
8 / 10 / 7
60% KP
25,038
17.3% share
13,118g
195 CS · 6.5/m
우 맨#who
Aurora · Mid
4 / 11 / 11
60% KP
30,699
21.3% share
11,006g
190 CS · 6.3/m
튼튼짱짱만욱#튼튼짱짱
Hwei · ADC
6 / 4 / 4
40% KP
29,281
20.3% share
13,647g
246 CS · 8.2/m
Vancouver#0602
Nautilus · Support
1 / 8 / 7
32% KP
9,927
6.9% share
6,691g
26 CS · 0.9/m
Red side
Victorylast dance#0 5
Aatrox · Top
3 / 4 / 5
21.6% KP
13,736
10.9% share
9,457g
149 CS · 5/m
상현 2 차식#무한성
Hecarim · Jungle
14 / 4 / 13
73% KP
39,139
31% share
16,720g
274 CS · 9.1/m
가 을#Gun
Diana · Mid
4 / 9 / 8
32.4% KP
25,497
20.2% share
13,606g
205 CS · 6.8/m
아 싫어 안먹을래#안머겅
Kai'Sa · ADC
12 / 5 / 13
67.6% KP
38,790
30.7% share
15,856g
245 CS · 8.2/m
小 云#ziye
Rakan · Support
4 / 4 / 25
78.4% KP
9,271
7.3% share
10,324g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
