Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 365 days ago
12 / 2 / 13
K / D / A
75.8%
Kill participation
1,069
Damage / min
13,673g
552.8 gold / min
31
15 placed · 4 cleared
170
6.9 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytmhrnjh#1002
Ryze · Top
7 / 4 / 11
54.5% KP
29,734
26.1% share
13,722g
225 CS · 9.1/m
1234567890#N360
Lee Sin · Jungle
12 / 2 / 13
75.8% KP
26,439
23.2% share
13,673g
170 CS · 6.9/m
Konce#0303
Aurora · Mid
4 / 5 / 14
54.5% KP
24,107
21.2% share
9,950g
164 CS · 6.6/m
T1 Cypher#KR21
Ezreal · ADC
9 / 3 / 11
60.6% KP
24,652
21.6% share
12,515g
218 CS · 8.8/m
BRO PlanB#0119
Bard · Support
1 / 7 / 17
54.5% KP
9,044
7.9% share
6,889g
20 CS · 0.8/m
Red side
Defeat탑세나장인출신#KR1
Nidalee · Top
2 / 6 / 4
28.6% KP
13,409
13.8% share
9,168g
159 CS · 6.4/m
SounDA#KR2
Qiyana · Jungle
7 / 7 / 8
71.4% KP
21,825
22.5% share
11,269g
181 CS · 7.3/m
전 세 종#KR1
Anivia · Mid
4 / 7 / 5
42.9% KP
20,991
21.6% share
8,632g
144 CS · 5.8/m
K T#8336
Kalista · ADC
7 / 7 / 6
61.9% KP
31,849
32.8% share
11,444g
208 CS · 8.4/m
새우팔이소년#0206
Renata Glasc · Support
1 / 6 / 15
76.2% KP
9,070
9.3% share
7,183g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
