Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Victory
Ranked Solo/Duo · 363 days ago
8 / 3 / 13
K / D / A
72.4%
Kill participation
902.2
Damage / min
11,654g
451.4 gold / min
37
11 placed · 8 cleared
169
6.5 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory스텔라 홍련#seok
Jayce · Top
9 / 7 / 9
62.1% KP
26,640
28% share
11,569g
176 CS · 6.8/m
1234567890#N360
Xin Zhao · Jungle
8 / 3 / 13
72.4% KP
23,291
24.4% share
11,654g
169 CS · 6.5/m
DNF Flip#솔랭쵸비상
Ryze · Mid
7 / 0 / 7
48.3% KP
21,995
23.1% share
13,350g
267 CS · 10.3/m
봄댕이#S T
Kai'Sa · ADC
3 / 2 / 13
55.2% KP
12,373
13% share
11,627g
225 CS · 8.7/m
새우팔이소년#0206
Poppy · Support
2 / 4 / 12
48.3% KP
10,964
11.5% share
7,259g
32 CS · 1.2/m
Red side
Defeat592#2003
Malphite · Top
1 / 8 / 10
68.8% KP
13,526
15.9% share
8,118g
155 CS · 6/m
JING4#eill
Lee Sin · Jungle
3 / 3 / 4
43.8% KP
13,949
16.4% share
9,739g
200 CS · 7.7/m
하루하루#0120
Orianna · Mid
2 / 6 / 4
37.5% KP
23,194
27.2% share
8,489g
190 CS · 7.4/m
해 성#해 숑
Yunara · ADC
8 / 5 / 2
62.5% KP
27,335
32.1% share
13,206g
236 CS · 9.1/m
Kim Sang Hoon#Rell
Rell · Support
2 / 8 / 7
56.3% KP
7,117
8.4% share
6,499g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
