Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 363 days ago
8 / 6 / 4
K / D / A
30%
Kill participation
825.1
Damage / min
13,083g
522.3 gold / min
27
11 placed · 6 cleared
236
9.4 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat물개르세르끼#JP2
K'Sante · Top
4 / 7 / 7
45.8% KP
20,040
27.6% share
9,985g
181 CS · 7.2/m
상현 2 차식#무한성
Kha'Zix · Jungle
7 / 8 / 7
58.3% KP
21,124
29% share
12,133g
187 CS · 7.5/m
Robin#星期日
Orianna · Mid
1 / 9 / 8
37.5% KP
11,201
15.4% share
9,213g
199 CS · 7.9/m
2027년 7월 9일 전역#왜우리팀만
Corki · ADC
2 / 7 / 5
29.2% KP
9,952
13.7% share
9,334g
156 CS · 6.2/m
핑핑울어요#0814
Pyke · Support
10 / 10 / 3
54.2% KP
10,413
14.3% share
9,171g
34 CS · 1.4/m
Red side
Victoryshow and prove#champ
Yone · Top
3 / 3 / 6
22.5% KP
16,297
16.5% share
11,078g
216 CS · 8.6/m
jugtao#ekko
Ekko · Jungle
18 / 3 / 4
55% KP
22,381
22.7% share
15,866g
194 CS · 7.7/m
1234567890#N360
Azir · Mid
8 / 6 / 4
30% KP
20,668
20.9% share
13,083g
236 CS · 9.4/m
only sorrow#S T
Jinx · ADC
9 / 7 / 4
32.5% KP
21,850
22.1% share
12,506g
188 CS · 7.5/m
Yeon#LCS
Pantheon · Support
2 / 5 / 17
47.5% KP
17,558
17.8% share
9,274g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
