Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 363 days ago
13 / 8 / 5
K / D / A
40%
Kill participation
1,344.9
Damage / min
17,153g
570.2 gold / min
21
10 placed · 4 cleared
244
8.1 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFA Kartis#HK01
Rumble · Top
5 / 3 / 9
31.1% KP
25,335
17.2% share
11,661g
202 CS · 6.7/m
진조 알퀘이드 #KR1
Graves · Jungle
13 / 4 / 8
46.7% KP
32,250
21.9% share
17,504g
308 CS · 10.2/m
1234567890#N360
Azir · Mid
13 / 8 / 5
40% KP
40,458
27.5% share
17,153g
244 CS · 8.1/m
Gen G samD#KR1
Ezreal · ADC
7 / 6 / 9
35.6% KP
31,432
21.4% share
13,360g
237 CS · 7.9/m
백수 연수#KR1
Nautilus · Support
7 / 2 / 23
66.7% KP
17,579
12% share
11,469g
23 CS · 0.8/m
Red side
Defeat렝 화#R H
Rengar · Top
4 / 9 / 4
34.8% KP
14,736
14.9% share
9,825g
157 CS · 5.2/m
ttalgi#NOFF
Brand · Jungle
3 / 10 / 6
39.1% KP
20,972
21.2% share
11,521g
194 CS · 6.4/m
치킨왕국#KR1
Smolder · Mid
11 / 6 / 3
60.9% KP
27,187
27.5% share
16,926g
282 CS · 9.4/m
스나이퍼#0912
Xerath · ADC
4 / 9 / 11
65.2% KP
23,671
23.9% share
10,751g
177 CS · 5.9/m
별빛나경#KR1
Rammus · Support
1 / 12 / 12
56.5% KP
12,282
12.4% share
7,296g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
