Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Flex · 245 days ago
13 / 11 / 0
K / D / A
37.1%
Kill participation
1,607.7
Damage / min
17,048g
578.9 gold / min
36
12 placed · 1 cleared
264
9 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1234567890#N360
Jayce · Top
13 / 11 / 0
37.1% KP
47,346
32.6% share
17,048g
264 CS · 9/m
박 평 근#KR1
Sylas · Jungle
11 / 9 / 5
45.7% KP
37,174
25.6% share
13,573g
189 CS · 6.4/m
최 강 록#일단조려
Yasuo · Mid
4 / 9 / 3
20% KP
21,667
14.9% share
12,596g
287 CS · 9.7/m
도톰한 아기새#시스템
Sivir · ADC
5 / 10 / 7
34.3% KP
28,904
19.9% share
13,224g
213 CS · 7.2/m
NEWJEANSDANI#KR1
Yuumi · Support
2 / 6 / 12
40% KP
10,273
7.1% share
8,386g
8 CS · 0.3/m
Red side
VictoryONHH#KR1
Gnar · Top
8 / 8 / 20
62.2% KP
26,898
22.7% share
13,359g
183 CS · 6.2/m
냉철한판단뜨거운승부#마지막승부
Sett · Jungle
7 / 7 / 23
66.7% KP
24,797
20.9% share
12,787g
135 CS · 4.6/m
honddoni#KR1
Garen · Mid
8 / 4 / 6
31.1% KP
18,574
15.6% share
13,601g
238 CS · 8.1/m
무등학사돈까스#KR1
Nilah · ADC
18 / 6 / 10
62.2% KP
38,044
32% share
19,857g
237 CS · 8/m
뚜띠2#KR1
Alistar · Support
4 / 10 / 26
66.7% KP
10,435
8.8% share
10,292g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
